MSI - Body Worlds
This project marked the premiere of the Body Worlds exhibit at MSI in Chicago. Though an older piece, it was a groundbreaking milestone for the studio as it was the first time we fully composited a spot from start to finish in Nuke. After hitting the layer limit in After Effects, we innovated by running parallel compositing paths to bring this complex piece to life. The project pushed creative and technical boundaries, requiring a range of advanced techniques and clever solutions to deliver a polished final product. It was a defining moment that showcased our ability to adapt and excel under challenging conditions.